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 MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted

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Renn75
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Renn75


Number of posts : 187
Age : 49
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

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PostSubject: MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted   MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Icon_minitimeMon Aug 25, 2008 10:53 am

POST REQUESTS FOR MONDAY, SEPTEMBER 1st

Ryan (aka: Renn75) will be admin.

Here for Links to Games

-
Games in green require 8/10 players or less
Renn75 2 MAN TEAM VIP - Racing Brute Burnout Hippodome Bruteshot Race - Red Blue Green Orange
Renn75 SOLO King of the Hill GnR Mosh Pit BlackPit Mosh into the circling pit, slam into a power fit…
Renn75 SOLO King of the Hill Control Room Control Room- the Pit 3 Minutes FFA/3 Minutes KOTH
Renn75 SOLO Slayer Slayer ? DETERMINES TEAM LEADS - Kill'em All - mape based on # players
Renn75 TEAM Slayer Team Slayer Avalanche RT See how teams are meshing, keep playing until games are close
Renn75 TEAM King of the Hill Packy Packy Hill (Sandtrap) SUM Scoring - Neg. points out of hill, more peeps in hill the more + Points
Mater Durge TEAM Slayer Battle Room Ender's Battle Room
Renn75 TEAM CTF Hangar 02 V2 Hangar 02 V2 - Rats Nest See forums for details
Renn75 TEAM Slayer X-Fire X-Fire DO NOT GO INTO THE HILL - Negative Points!
Renn75 TEAM Assault Martyr Push / Pull - Foundry Even teams required
Renn75 TEAM CTF P'nP Push / Pull - Foundry Even teams required-flag should not reset
Renn75 TEAM Slayer SWAT Twilight II(Ghost town) Everyone is black. Negative points for betrayals
Renn75 SOLO Infection Predator Ghost Town / Guardian / Isolation Revised Predator game…see forum for details
Renn75 SOLO Infection The Thing The Thing (Avalanche) who will control the planet, humans or aliens???
Renn75 TEAM King of the Hll Sniper Hill Sniper Tundra
Hljl Krnsk TEAM Territories Dodgeball Foundry Do not cross the farthest yellow line, stay on your side!
Renn75 TEAM Slayer Team Sticky Guardian points for sticking only
Renn75 TEAM King of the Hill Barrel Blaster Barrel Blaster (Foundry) www.forgehub.com Best of 2007
Hljl Krnsk SOLO Odd Ball Blow Your Balls Foundry or COLD STORAGE Cold Storage 1 Ball < 8; Foundry 2 Balls >= 8
Renn75 SOLO Slayer - Elim Battle Royal High Ground Elimination , Last one standing wins, random weapons
Renn75 SOLO King of the Hill KOTH Renegade www.forgehub.com
Renn75 TEAM Assault Quiditch Hogwart's Stadium (foundry) forgehub game
Renn75 TEAM Assault Single Bomb The Depot (Foundry) www.forgehub.com Best of 2007
Renn75 TEAM Slayer SWAT The Pit Everyone is black. Negative points for betrayals
Renn75 SOLO Infection The Swings The Swings (last resort) www.forgehub.com Best of 2007
Renn75 SOLO Slayer - Elim Battle Royal Last Resort Elimination , Last one standing wins, random weapons
Renn75 SOLO King of the Hill Sumo Sumo 8 players ONLY
Renn75 TEAM Grifball Grifball Grifball stadium 8 players ONLY
Renn75 TEAM Territories The Cellars The Cellars (Rats Nest) www.forgehub.com Best of 2007
Renn75 TEAM Slayer Rocket Race Sandtrap/Vallhala/Rats Nest only if we have even teams
Renn75 TEAM Slayer Team Slayer Renegade
Renn75 TEAM Territories Invasion Epicenter
Renn75 TEAM Territories The Cellars Push / Pull - Foundry Even teams required
Hljl Krnsk TEAM Capture The Flag Siege The Castle (avalanche) See forums for details
Renn75 TEAM Capture the Flag 1 Flag Cold Front Battle Rifles starting, no flag reset










Please post your requests for custom games in this thread.

If it requires a custom map that you have, please note that in your post so that we can be sure to note that for Monday night. If it has a custom map that someone else has that we have played, please note which player has the map.

If there are special rules for the game, please either post in the Custom Game & Map Info forum, post a link to info in your request or post the rules in your posting.

Here are a couple of different examples:

Quote :

Game: Invade the Warehouse
Gametype: Slayer / SWAT
Owmer: Hljl Krnsk
Map: Foundry - Warehouse - Large
Style: Team Based
Rules: Look here, about 1/2 way down the page

or, it could be:

Quote :

Hey, let's play Rocket Race on Sand Trap

All depends on what the game is.


Last edited by Renn75 on Tue Sep 02, 2008 2:12 pm; edited 3 times in total
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Renn75
Upper Echelon
Upper Echelon
Renn75


Number of posts : 187
Age : 49
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Empty
PostSubject: New Pn'P   MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Icon_minitimeTue Aug 26, 2008 9:37 am

NEW Push & Pull (foundry) Game Variants:

Multi CTF:

Most captures in 10 Minutes / Flag DOES NOT Reset

Flag Carrier Traits:
Speed: 75%
Health: 300%
Shield Recharge: 200%

MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted 1701594072_a63059888a

Martyr Pn’P (assault):

Most suicide bombings in 10 minutes / Bomb resets in 3 seconds if dropped!

Martyr’s Traits:

Speed: 100%
Health: 300%
Shield Recharge: 200%

MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Suicide_cat_bomber
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Renn75
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Renn75


Number of posts : 187
Age : 49
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

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PostSubject: Packy HILL   MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Icon_minitimeTue Aug 26, 2008 10:36 am

Packyderm Hill
Created by Renn75

MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted 600px-Elephant_1up

Moving???? KOTH on Sandtrap. The hill is located on the back 2/3's of the elephants. The Driver and Top Gunner are outside the hill!

Bungie statndard wespons WITH the additional weapon/ vehicles here and there also:

Shotguns
Trip Mines
Sword
Rocket Launcher
Big Bertha
Hornet - Not avaiable at start (180 second respawn) - Located on sand dune to the left of the "temple"
Ghosts
Guaz Warthog - Not avaiable at start.
Overshield
Cloak
Special Power up located in the "temple" - increased speed & cloaking

TEAM SUM SCORING:

IN THE HILL: +4 POINTS per second

UNCONTESTED HILL: +1 POINT per second (for a total of +5 POINTS per Second)

OUT OF HILL: -1 POINT per second

1 ROUND/15 Minutes

MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted ProudPachyderm


Last edited by Renn75 on Tue Aug 26, 2008 1:59 pm; edited 1 time in total
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http://www.chp.backusfamily.net
Renn75
Upper Echelon
Upper Echelon
Renn75


Number of posts : 187
Age : 49
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Empty
PostSubject: Walllrider   MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Icon_minitimeTue Aug 26, 2008 10:37 am

WALL RIDER

PIX: http://halotracks.org/forum/index.php?autocom=ibwiki&cmd=article&id=2#Spawn

by killer200O

Map Description:
WallRider was originally designed as a figure 8 track with a hilly terrain, it has gone through several revisions, mods, and upgrades since then and has evolved into an incredible map. We are pushing Forge to the limit and your Xbox 360's ability to render such a high quality map, to produce what you see today. This track is the pinnacle of mongoose racing. Countless hours of Forging and testing have gone into this track to get it to look and drive just like we were envisioning it to.

The main accomplishments of WallRider:
¤ WallRider's advanced start line is designed for letting every player in the race go at the same time, any player with the ability to jump over the wall before the start is launched into a pit that temporarily traps them.

¤ All of WallRider is one double box wide and perfect for large parties, tournaments, passing people, and finding the perfect line through all of the banked turns.

¤ The off camber (where the inside is higher than the outside) banked turn makes WallRider great for shoving your competition into the wall.

¤ No drivable shortcuts exist. All sides are blocked off by double boxes and walls. Nor are there any walkable cheats or shortcuts.

¤ Players on foot cannot get passed our advanced and complicated anti-cheat system. If the player is able to jump through teleporters and then through the VIP point we have made it impossible to get back up to the VIP point. (note: this system only counts your laps with our RACETRACKS gametype)

¤ The course direction is clearly marked and intuitive.

¤ Crossing the finish line in player mode teleports the player into timeout with no way out but switching teams. (note: if the player changes teams he is then put in another penalty box that takes about 30 seconds to get out)

¤ Driving through the Finish line multiple times without completing laps isn't possible due to WallRider's advanced shield door elevator that sends you strait up in the air and over. (note: this system only counts your laps with our RACETRACKS gametype)


The RACETRACKS Gametype (download)
¤ First player to complete 50 laps wins. (this can be edited to your preferences)
¤ Racers only get points for completing a lap, nothing else.
¤ There is only one VIP Point (lap counter) on the map, not all of the confusing only the person in first place gets points, multiple VIP Point style.
¤ Racers do 0% damage to prevent the killing of other racers.
¤ Racers are invulnerable preventing any sort of killing (except for assassinations)
¤ Friendly fire is turned on so that you cannot kill a team way in any way, not even assassinations.
¤ Racers have normal movement and gravity to avoid all of the annoying slow and impeding game play of high gravity and slow movement.

Statistics:
¤ In the process of making the map we have saved changes to the map over 350 times. Either for keeping objects in the air or just saving our progress.
¤ We have also started over 1000 new rounds for either interlocking (fusing) objects or just working on spawns.
¤ We have interlocked objects in over 110 instances through out the track.

MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted 2561374387_3268906349
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Renn75
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Renn75


Number of posts : 187
Age : 49
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

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PostSubject: Brute Burnout   MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Icon_minitimeTue Aug 26, 2008 10:37 am

Brute Burnout

Created & Forged by Vicious Vice
Special Thanks to LIGHTSOUT225 & G043R


Inspiration: That is quite simple I'm an avid Rocket Racer and i always want to play it on Foundry. Since rocket launchers are just to powerful for such a small arena and I'm an advocate of the bruteshot it was quite simple to just mix both. I also wanted to make a multi-level area focusing more on the vertical than horizontal.

Description: The arena is perfectly symmetrical with 3 seperate floors.
The first floor has 4 ramps and 2 large sets of stairs to help you reach the second floor. On the first floor there are many colums and signs to protect you from incoming bruteshots the draw back is that it requires precise navigation. The second floor is completly open and hold a pallet bridge on each side, man-cannon to transfer you from side to side. The 2nd floor also has 2 "wave bridges" made of of fences to help you reach the 3rd floor which is miniscule compared to the other floors. Messing up on reaching the 3rd floor usually end with you falling to the ground below.

Information: Each team is made up of 2 players and a maximum of 4 teams. (Teams MUST be Red, Blue, Green or Orange) Every VIP starts with a bruteshot, 2 spike grenades, a bubble shield and 1 mongoose. (use it wisely)

Anti-Grief System: Since grieving is such a problem in Rocket Race ive taken time to stop this in Brute Burnout. 1st the VIP is invunerable has 50% speed and 200% gravity which means you wont be jumping to get the out of reach desination. 2nd The VIP Proximity Traits, as long as your driver is near the VIP he is also invulnerable. But, if the driver is more than 10 meters away he will turn white, gain a waypoint above him (visible to everyone) and be vulnerable to attack. So remeber if you get knocked off your mongoose focus on finding it and your teammate, it could mean the difference between victory and death.

MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Brute
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Renn75
Upper Echelon
Upper Echelon
Renn75


Number of posts : 187
Age : 49
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

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PostSubject: Re: MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted   MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Icon_minitimeTue Aug 26, 2008 10:50 am

Hangar 02 V2

Map Description:

Thanks to Allseeing and Lone for the backstory and description. Also note that the words on the hangar are actually 'Hangar 92'. It looks like a 0 on my screen, though. So, my mistake. (Thanks...ish to Matty for bringing that to my attention)

Hangar 02 V2 is a perfectly symmetrical (two team) map that incorporates many strategies not found in the average map, making this one of the best Rat's Nest variants in existence. Whilst looking plain to the unwary eye, Hangar features tactics that once accustomed to the minor nuances of the map, gives many possibilities to the player, letting them make quick decisions to alter the course of battle. One action can destroy a team, change the game flow, make a rescue, or bring down your team and obliterate all hopes of making it through the battle victorious.

One of many tactics involve using the series of pipes above the level, and pounce like a neenja and grab the flag, or launch a suprise attack on the enemy. While gaining access to these pipes is no easy feat, you can circumvent the entire battle by using the grav lift underneath your flag spawn. Be careful, the enemy can use the same tactic. A shotgun is can be very useful in 1v1 fights on the pipes.

Highly recommended is an optional gametype, Hangar 02 CTF. This gametype includes many small (but important) fixes to normal gameplay. Even without it, this map will play great on all gametypes short of infection.

With great spawns, supreme tactics, perfect weapon choice AND placement, this map will have you begging for more.

FROM RENN75: I put permenant air currents for pipe access.
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Master Durge
Fish Chum
Fish Chum
Master Durge


Number of posts : 9
Age : 32
Location : Zumbrota, MN
XBOX LIVE Gamercard : MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Master Durge 01
Registration date : 2008-08-12

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PostSubject: Re: MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted   MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Icon_minitimeTue Aug 26, 2008 10:41 pm

Sorry for missing the 25th's game. My Xbox gave me the E74 Error. My warranty is up and voided. so I had to crack it open. I need to put new thermal compound under the heat sinks. I'll try took get on but no promises. Mad
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Renn75
Upper Echelon
Upper Echelon
Renn75


Number of posts : 187
Age : 49
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Empty
PostSubject: sad face   MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Icon_minitimeWed Aug 27, 2008 10:44 am

MD,

Hope your repairs go well. This is me if my xbox broke:

MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Sad_Face_by_hornsholdmyhalo
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Master Durge
Fish Chum
Fish Chum
Master Durge


Number of posts : 9
Age : 32
Location : Zumbrota, MN
XBOX LIVE Gamercard : MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Master Durge 01
Registration date : 2008-08-12

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PostSubject: Re: MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted   MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Icon_minitimeThu Aug 28, 2008 12:45 am

Very Happy I Fixed My Xbox i can play again (only cost me $35)
Now For the 3rd time ENDERS GAME - I'll be on unless a Xbox, DSL, or work related disaster prevents my abilty to be present
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Renn75
Upper Echelon
Upper Echelon
Renn75


Number of posts : 187
Age : 49
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Empty
PostSubject: Final Complement / STATS   MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Icon_minitimeTue Sep 02, 2008 9:47 am

Ship's Complement:

1. Hljl Krnsk / Member
2. Master Durge 01 / Member
3. Renn75 / Member
4. Sktz0 / Member
5. XKILLERX88 / Member
6. Subaru STI Guy / Guest
7. Dustpan OMA / Guest

Games played (click for stats):

1. Wallrider
2. Brute Burnout
3. Wallrider
4. Renegade - for Teams
5. Packy Hill
6. Enders Game
7. X-Fire
8. Assault - Wrong Map
9. Push and Pull - Assault
10. Dodgeball
11. Dodgeball
12. Team Sticky
13. Blow your Balls - Blue Balls
14. Predator
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PostSubject: Re: MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted   MONDAY, SEPTEMBER 1st - - Complement, Games Played & Stats Posted Icon_minitime

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