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 MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted

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Renn75
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Renn75


Number of posts : 187
Age : 48
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

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PostSubject: MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted   MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Icon_minitimeTue Aug 19, 2008 9:57 am

-Here - With links to rules.

-
Gamer Tag Solo / Team Game Type Game Name Map Variant
Renn75 Solo Slayer Battle Royale Ghost Town Ghost Town
Renn75 Solo Slayer Battle Royale High Ground Ghost Town
Renn75 Solo Infection Predator Ghost Town Predator
Renn75 Solo KOTH GnR Mosh Pit Blackout Black Pit
Hljl Krnsk Solo Slayer Slayer Epitath Team Deciding
Hljl Krnsk Team Slayer Team Slayer Ratsnest Team Testing
Hljl Krnsk Team CTF Jordell Banks Stand Off Jordell Banks
Renn75 Team KOTH Packyderm Hill Sandtrap Check the rules. Negative points when not in hill.
Renn75 Solo Infection Lost Chamber Foundry Lost Chamber
Renn75 Solo Infection The Thing Avalance The Thing
MasterDurge Team Slayer Ender's Games Foundry Ender's Game
Renn75 Team Slayer Reflex Foundry Reflex
Renn75 Team - 2 VIP Wall Rider Foundry Wall Rider 8 or less
Renn75 Team - 2 VIP Brute Burnout Foundry Brute Burnout Teams MUST be Red, Blue, Green or Orange
Renn75 Team CTF Push and Pull Foundry Push and Pull
Renn75 Team Martyr PnP Push and Pull Foundry Push and Pull
Hljl Krnsk Solo Oddball Blow your Balls Cold Storage BlueBalls
Renn75 Team Reverse KOTH X-Fire Foundry X-Fire 10 or less
Renn75 Team Slayer Sniper Hill Avalance Sniper Hill
Hljl Krnsk Team Territories Dodgeball Foundry Dodgeball
Hljl Krnsk Team Slayer Team Stickey Guardian Team Sticky
Hljl Krnsk Team Slayer Death Proof Sandtrap Death Proof x2



POST REQUESTS FOR MONDAY, AUGUST 25th

Tom (aka: Hljl Krnsk) will be admin.

Please post your requests for custom games in this thread.

If it requires a custom map that you have, please note that in your post so that we can be sure to note that for Monday night. If it has a custom map that someone else has that we have played, please note which player has the map.

If there are special rules for the game, please either post in the Custom Game & Map Info forum, post a link to info in your request or post the rules in your posting.

Here are a couple of different examples:

Quote :

Game: Invade the Warehouse
Gametype: Slayer / SWAT
Owmer: Hljl Krnsk
Map: Foundry - Warehouse - Large
Style: Team Based
Rules: Look here, about 1/2 way down the page

or, it could be:

Quote :

Hey, let's play Rocket Race on Sand Trap

All depends on what the game is.


Last edited by Renn75 on Tue Aug 26, 2008 9:39 am; edited 2 times in total
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Renn75
Upper Echelon
Upper Echelon
Renn75


Number of posts : 187
Age : 48
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

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PostSubject: Packyderm Hill   MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Icon_minitimeTue Aug 19, 2008 10:31 am

Packyderm Hill
Created by Renn75

MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted 600px-Elephant_1up

Moving???? KOTH on Sandtrap. The hill is located on the back 2/3's of the elephants. The Driver and Top Gunner are outside the hill!

Bungie statndard wespons WITH the additional weapon/ vehicles here and there also:

Shotguns
Trip Mines
Sword
Rocket Launcher
Big Bertha
Hornet - Not avaiable at start.
Ghosts
Guaz Warthog - Not avaiable at start.
Overshield
Cloak
Special Power up located in the "temple" - increased speed & cloaking

TEAM SUM SCORING:

IN THE HILL: +4 POINTS per second

UNCONTESTED HILL: +1 POINT per second (for a total of +6 POINTS per Second)

OUT OF HILL: -1 POINT per second

1 ROUND/15 Minutes

MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted ProudPachyderm


Last edited by Renn75 on Fri Aug 22, 2008 4:57 pm; edited 4 times in total
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Renn75
Upper Echelon
Upper Echelon
Renn75


Number of posts : 187
Age : 48
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

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PostSubject: The Lost Chamber   MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Icon_minitimeTue Aug 19, 2008 2:52 pm

The Lost Chamber

Created by TrueDarkFusion & SargeantSarcasm


When the peasant society neglected to pay taxes to King Minos of Crete, they were thrown down a long chute into the domain of a horrible mutant of a being known simply as the minotaur, a combination of bull and man. Inside the the dark labyrinth of hallways and chambers, those who were not severely crippled by the 30-foot fall were forced to fend for themselves, oftentimes becoming a tribute to the insatiably-starving demi-god.

However, there have been stories of people surviving the wrath of the hungry beast, banding together to attack the horned man from behind, thus suspending his reign of terror until their inevitable starvation.

Game Specifications:
Humans spawn in a chute and fall into the exact center of the labyrinth
Minotaur spawns randomly in one of 4 corner rooms
10 rounds (3 minutes each)
Minotaur has 10 meter radar
Humans can only see him if he is in their field of vision
Minotaur runs slightly slower than the humans
Everyone has only one life
Minotaur can only be assassinated, all other attacks are futile
Humans are equipped with a pistol (for a sense of false hope) against the Beast's strong grav hammer
Minotaur gets 1 point per kill
Last Man Standing gets 5 points at the end of the round
Assassinating the seemingly invincible minotaur gives you 10 points

MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Minotaur_qjpreviewth


Last edited by Renn75 on Tue Aug 19, 2008 2:59 pm; edited 2 times in total
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Renn75
Upper Echelon
Upper Echelon
Renn75


Number of posts : 187
Age : 48
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

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PostSubject: REFLEX   MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Icon_minitimeTue Aug 19, 2008 2:57 pm

REFLEX

Author: Matty
Supported Gametypes: All Gametypes
Recommended Gametypes: FFA, Capture The Flag, Team Slayer,
Recommended Players: 2-10
Time Taken To Complete: 25 Hours

Weapons and Equipment:

6x Battle Rifle
3x Covenant Carbine
2x SMG
2x Plasma Rifle
2x Brute Spikers
1x Beam Rifle
1x Gravity Hammer
1x Flame Thrower
1x Plasma Pistol
4x Plasma Grenades
1x Power Drain
1x Regenerator
1x Bubble Shield
1x Radar Jammer
1x Overshield
1x Active Camo
1x Ghost

Description

Reflex is a hugely tactical map, built around some incredibly interesting geometry, which promotes an exciting and un-parallelled experience that you will want to replay again and again. Reflex supports all gametypes, and serves all the needs required by them. FFA, and Team Slayer matches offer intense fun, and reward players who control weapons and defensive areas of the map. Objective games are immensely tactical, rewarding players who work as a solid team and help each other when necassary. Oddball and KotH variants offer some epic fight scenes, and allow players to try risky and unorthadox manouvers that may turn out to be an unforgettable moment. Overall, Reflex offers gameplay for all kinds of players, ranging from the hugely competative to the laid-back and casual. This map really isnt worth the miss.
MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Reflex50
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Renn75
Upper Echelon
Upper Echelon
Renn75


Number of posts : 187
Age : 48
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

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PostSubject: Re: MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted   MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Icon_minitimeTue Aug 19, 2008 3:09 pm

WALL RIDER

PIX: http://halotracks.org/forum/index.php?autocom=ibwiki&cmd=article&id=2#Spawn

by killer200O

Map Description:
WallRider was originally designed as a figure 8 track with a hilly terrain, it has gone through several revisions, mods, and upgrades since then and has evolved into an incredible map. We are pushing Forge to the limit and your Xbox 360's ability to render such a high quality map, to produce what you see today. This track is the pinnacle of mongoose racing. Countless hours of Forging and testing have gone into this track to get it to look and drive just like we were envisioning it to.

The main accomplishments of WallRider:
¤ WallRider's advanced start line is designed for letting every player in the race go at the same time, any player with the ability to jump over the wall before the start is launched into a pit that temporarily traps them.

¤ All of WallRider is one double box wide and perfect for large parties, tournaments, passing people, and finding the perfect line through all of the banked turns.

¤ The off camber (where the inside is higher than the outside) banked turn makes WallRider great for shoving your competition into the wall.

¤ No drivable shortcuts exist. All sides are blocked off by double boxes and walls. Nor are there any walkable cheats or shortcuts.

¤ Players on foot cannot get passed our advanced and complicated anti-cheat system. If the player is able to jump through teleporters and then through the VIP point we have made it impossible to get back up to the VIP point. (note: this system only counts your laps with our RACETRACKS gametype)

¤ The course direction is clearly marked and intuitive.

¤ Crossing the finish line in player mode teleports the player into timeout with no way out but switching teams. (note: if the player changes teams he is then put in another penalty box that takes about 30 seconds to get out)

¤ Driving through the Finish line multiple times without completing laps isn't possible due to WallRider's advanced shield door elevator that sends you strait up in the air and over. (note: this system only counts your laps with our RACETRACKS gametype)


The RACETRACKS Gametype (download)
¤ First player to complete 50 laps wins. (this can be edited to your preferences)
¤ Racers only get points for completing a lap, nothing else.
¤ There is only one VIP Point (lap counter) on the map, not all of the confusing only the person in first place gets points, multiple VIP Point style.
¤ Racers do 0% damage to prevent the killing of other racers.
¤ Racers are invulnerable preventing any sort of killing (except for assassinations)
¤ Friendly fire is turned on so that you cannot kill a team way in any way, not even assassinations.
¤ Racers have normal movement and gravity to avoid all of the annoying slow and impeding game play of high gravity and slow movement.

Statistics:
¤ In the process of making the map we have saved changes to the map over 350 times. Either for keeping objects in the air or just saving our progress.
¤ We have also started over 1000 new rounds for either interlocking (fusing) objects or just working on spawns.
¤ We have interlocked objects in over 110 instances through out the track.

MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted 2561374387_3268906349


Last edited by Renn75 on Tue Aug 19, 2008 3:25 pm; edited 2 times in total
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Renn75
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Renn75


Number of posts : 187
Age : 48
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

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PostSubject: Brute Burnout   MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Icon_minitimeTue Aug 19, 2008 3:17 pm

Brute Burnout

Created & Forged by Vicious Vice
Special Thanks to LIGHTSOUT225 & G043R


Inspiration: That is quite simple I'm an avid Rocket Racer and i always want to play it on Foundry. Since rocket launchers are just to powerful for such a small arena and I'm an advocate of the bruteshot it was quite simple to just mix both. I also wanted to make a multi-level area focusing more on the vertical than horizontal.

Description: The arena is perfectly symmetrical with 3 seperate floors.
The first floor has 4 ramps and 2 large sets of stairs to help you reach the second floor. On the first floor there are many colums and signs to protect you from incoming bruteshots the draw back is that it requires precise navigation. The second floor is completly open and hold a pallet bridge on each side, man-cannon to transfer you from side to side. The 2nd floor also has 2 "wave bridges" made of of fences to help you reach the 3rd floor which is miniscule compared to the other floors. Messing up on reaching the 3rd floor usually end with you falling to the ground below.

Information: Each team is made up of 2 players and a maximum of 4 teams. (Teams MUST be Red, Blue, Green or Orange) Every VIP starts with a bruteshot, 2 spike grenades, a bubble shield and 1 mongoose. (use it wisely)

Anti-Grief System: Since grieving is such a problem in Rocket Race ive taken time to stop this in Brute Burnout. 1st the VIP is invunerable has 50% speed and 200% gravity which means you wont be jumping to get the out of reach desination. 2nd The VIP Proximity Traits, as long as your driver is near the VIP he is also invulnerable. But, if the driver is more than 10 meters away he will turn white, gain a waypoint above him (visible to everyone) and be vulnerable to attack. So remeber if you get knocked off your mongoose focus on finding it and your teammate, it could mean the difference between victory and death.

MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Megapix_2_sunburn
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Renn75
Upper Echelon
Upper Echelon
Renn75


Number of posts : 187
Age : 48
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

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PostSubject: NEW Push & Pull (foundry) Game Variants:   MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Icon_minitimeWed Aug 20, 2008 11:36 am

NEW Push & Pull (foundry) Game Variants:
Multi CTF:

Most captures in 10 Minutes / Flag DOES NOT Reset

Flag Carrier Traits:
Speed: 75%
Health: 300%
Shield Recharge: 200%

MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted 1701594072_a63059888a

Martyr Pn’P (assault):

Most suicide bombings in 10 minutes / Bomb resets in 3 seconds if dropped!

Martyr’s Traits:

Speed: 100%
Health: 300%
Shield Recharge: 200%

MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Suicide_cat_bomber
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Master Durge
Fish Chum
Fish Chum
Master Durge


Number of posts : 9
Age : 32
Location : Zumbrota, MN
XBOX LIVE Gamercard : MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Master Durge 01
Registration date : 2008-08-12

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PostSubject: Re: MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted   MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Icon_minitimeWed Aug 20, 2008 12:02 pm

Since we never got to it last time
Game: Ender's Game
Gametype: Slayer
Owmer: Master Durge 01
Map: Foundry - Battleroom - Large
Style: Team Based
Rules:BRs & Shottys, Low Gravity, high speed, Idea from the Battleroom in the book Ender's Game by Orson Scott Card
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Sktz0
Ship Mate
Ship Mate
Sktz0


Number of posts : 6
Location : North Dakota
XBOX LIVE Gamercard : MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Sktz0
Registration date : 2008-08-10

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PostSubject: Re: MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted   MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Icon_minitimeFri Aug 22, 2008 2:35 pm

i always like the thing or capture the flag on a huge map
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Renn75
Upper Echelon
Upper Echelon
Renn75


Number of posts : 187
Age : 48
Location : Hastings, MN
XBOX LIVE Gamercard : MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Renn75
PlayStation Network : Renn75
Registration date : 2008-08-04

MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Empty
PostSubject: Final Complement / STATS   MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Icon_minitimeTue Aug 26, 2008 9:27 am

Ship's Complement:

1. Hiokami / Member
2. Hljl Krnsk / Member
3. Renn75 / Member
4. Rensik1 / Member
5. SaintTeddy / Member
6. Sktz0 / Member
7. TwoKidsInMn / Member
8. XKILLERX88 / Member
9. War Daffy Duck / Guest
10. WASHERE07 / Guest
11. Bob McKenzie12 / Guest
12. Reda1417 / Guest
13. Amandil3101 / Guest
14. WASHERE07 / Guest
15. THE SUSHI FISH / Guest
16. zergn00bling / Guest
17. skull krusher89 / Guest
18. Ivanhoe23rd / Guest

Games played (click for stats):

1. Blow Your B@llz
2. Monster Truck
3. Battle Royalle
4. Slayer - Epitaph - Team Choose
5. Slayer - Rats nest - team test
6. Packyderm Hill
7. Lost Chamber
8. The Thing
9. Reflex
10. Martyr
11. CTF - Push and Pull
12. RESTARTED GAME
13. X-Fire
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PostSubject: Re: MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted   MONDAY, AUGUST 25th - Complement, Games Played & Stats Posted Icon_minitime

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