The HunterYou have spent your entire adult life hunting big game. But you want a new challenge. You want something that will fight back. So, you drug and kidnap a commando squad and place them in your specially designed hunting area. You know they are stuck below levels, they can't get out. You are sporting, you have place weapons around the area for them. You are after the challenge.
You are really sporting, you give your prey 30 seconds to start. But not too sporting, check your video monitors to see where they are going.
Once you start the hunt, your radar tells you exactly where they are, even if they try to hide.
You are a member of a crack commando squad. All of a sudden, you find you and your buddies in a tunnel. How do you escape, then you hear it, the screams, and you realize that you have become the hunted! Quick, run. Find what you can. Use your wits to outsmart the hunter. Draw him into your turf. Or do you try to scope him out and shoot him while he attacks you.
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5 rounds, six minutes each.
Initial hunter falls to death, and re-spawns 25 seconds later. (Use this time to switch camera views to see your prey)
When a human dies, he becomes a hunter. Hunters have one life
Humans are confined to the interior of Black Out.
Jump between levels using teleporters.
First half the map is littered with shot guns.
There is a room towards the end with sniper rifles.
the hunter can move about the outer portions of the map, but once he enters the hunted's domain, he is stuck there.
Zombie Kill Points 5
Infection Points 1
Last Man Standing Bonus 0
Suicide Points 0
Betrayal Points -1
Hunter's motion tracker is enhanced and at 150 meters. It shows all people, even if they crouch or don't move.
Prey's motion tracker only shows team mates
Weapon re-spawn: Shot Guns - 20 seconds. sniper Rifles - 3 minutes.